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During battles, the player collects experience, items, gold, and familiars. The chance a player finds a quality item or gains a certain amount of experience is determined by the base rates + bonuses. In total, there are five different bonuses that can be boosted by the player. These bonuses are unrelated to the mechanics because they do not affect the performance of a character. The five different boostable bonuses are:

Bonus Description
Item Find Increase the chance to find a higher quality item[1]
Gold Find Increase the amount of gold from battles
Experience Increase the amount of experience from battles
Movement Speed Increase the movement speed in dungeons and during battles
Capture Rate Increase the chance for the prompt to appear[2]

Item Find[]

Item Find does not affect all items. Items confirmed to be affected by item find:

Items confirmed to be not affected by item find:

Note:

  • The mythic material "Collar" is affected by PvP Item Find, making Thursday the best day to farm them.

Boosts[]

There are several different ways a player can boost these bonuses:

Formula[]

The exact formulas of all the bonuses remain unknown, however, the devs posted the formula of Item Find. We assume the other bonuses work in a similar way.

Total Item Find = Total Bonuses + (Total Bonuses * Encounter Bonus)

Encounter Bonus = The additional Item Find gained from doing harder levels (hard/heroic) OR using more tokens (e.g. 5 PvP token instead of 1 PvP token)

Total Bonuses = The SUM of all boosters a player has activated/equipped.

As of 21-05-2020, all bonuses are capped at 3500%.

For example, the player (base IF = 100%) does a heroic raid (+400% IF). In addition, 2 legendary Vryn Runes (+60% IF) are equipped, a super scroll (+150% IF), and max Adgor (+50% IF) is active, and it is Sunday (+75% IF).

  • Total Bonuses = Base + Bonuses = 100 + (60 + 150 + 50 + 75) = 435
  • Encounter Bonus = 400% = 4
  • Total Item Find = 535 + (535 * 4) = 2175%

IF calculator[]

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Total Bonuses
Runes Guild Adgor Consumables
0 0 10 25
7.5 3 20 50
15 5 30 75
22.5 8 40 100
30 10 50 150
37.5 13 200
250
500
900
1200
Encounter Bonus
PvP 0
WB - Normal 0
WB - Hard 0.25
WB - Heroic 0.5
Raid - Normal 0
Raid - Hard 2
Raid - Heroic 4
Expedition 2.5
Invasion 0
T/G 2.5

XP calculator[]

Use same calculator as item find, but xp bonus for runes, guild and encounters are different

Total Bonuses
Runes Guild Adgor Consumables
0 0 10 25
5 2 20 50
10 4 30 75
15 6 40 100
20 8 50 150
25 10 200
250
500
900
1200
Encounter Bonus
PvP, GvG, T/G, expedition, invasion (1 ticket) 0
PvP, GvG, T/G, expedition, invasion (2 tickets) 1
PvP, GvG, T/G, expedition, invasion (3 tickets) 2
PvP, GvG, T/G, expedition, invasion (4 tickets) 3
PvP, GvG, T/G, expedition, invasion (5 tickets) 4
WB 0
Raid 0
Dungeon - normal 0
Dungeon - hard 1
Dungeon - heroic 2
Dungeon - special (D4) 0.5


Notes[]

  1. Item find affects the quality of the item, not the quantity.
  2. Capture Rate does not alter the chance to persuade or bribe a familiar
  3. Mytineral, Mud, Pinion, Fleece, Mythic Collar, and Mythic Curio.
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